Mad Moxxi's Hits 360 Tomorrow

in Borderlands, dlc, Mad Moxxi's Underdome Riot

Mad Moxxi's Underdome Riot hits the 360 tomorrow. It arrives on the PS3 next week and the PC release is tentatively slated for 3253 A.D. (I kid about the last one, but at the rate Gearbox is going with the PC DLC's, don't expect it soon.)

Gearbox designer Matt Armstrong sat down with Shacknews to discuss the latest expansion. Here's some of his more interesting quotes.

Armstong on why the oft-requested bank feature was added to the game via DLC instead of a patch:

...it requires space. It has to exist somewhere, and there is no easy way for us to add new space to a completed game. There are some boring technical reasons but it all boils down to restrictions on space allowed for the free title updates that we can distribute to the platforms. Your audience has surely heard developers bemoan that challenge before.

And what comes next?

Our customers called out for more story and more humor and zombies. So we made The Zombie Island of Dr. Ned. Our customers called out for a place to test their skills and have a real co-op challenge. They asked for a bank to store their stuff. So we made Mad Moxxi's Underdome Riot.

We would love to continue the trend. If our customers continue to buy and play the DLC we make, then we know we are going in the right direction, and we can afford to take the time and money to deliver on the other things players are asking for.

In other words, "If you'll buy it, we'll be back."